C4Game: Turn some owned pointers into std::unique_ptr
[openclonk.git] / src / network / C4Network2Stats.cpp
index 616e73e..d6bca17 100644 (file)
@@ -301,8 +301,6 @@ void C4GraphCollection::SetMultiplier(ValueType fToVal)
 
 C4Network2Stats::C4Network2Stats()
 {
-       // set self (needed in CreateGraph-fns)
-       Game.pNetworkStatistics = this;
        // init callback timer
        Application.Add(this);
        SecondCounter = 0;